Kethira - The Region and its Geography

 About Kethira: 

(Scale: 1 hex = 26 miles)

In the country of Kethira, it is sixty-seven years after the end of the War Of Black Ash. The current king is King Zerne II, a king whose best years are behind him. King Zerne II has reigned on the throne for 22 years now, succeeding his mother, Queen Zauriel. Zerne’s steady leadership has brought stability to the region, but that does not mean the dangers are not present. 


Kethira is a peninsula that is surrounded on three sides by the Sea of Erone. Its southern boundary is the Eurne River. The country is split by the Eurdona Mountains, and the towns and cities are mainly on the eastern side. 
The western side of the Thurdona Mountains is a “No Man’s Land”. This region is called the Land of Null, and they are ruled by the Lich-King, Nhal-Vorath. The land remains in a perpetual state of gray, with undead and monsters inhabiting the forests. Nhal-Vorath’s keep is beneath the ruins of his former stronghold. Nhal-Vorath was once a powerful necromancer who served King Kesidon, Zerne’s grandfather. Vorath raised an army of monsters that were the stuff of nightmares to attempt to overthrow Kesidon, and was defeated. This event is what historians call The War Of Black Ash, and unified three kingdoms to create the nation of Kethira. The tenth day in the fifth month of the calendar year is celebrated through the kingdom as Unification Day. 


Kethira is a portmanteau of the names of the three kings who signed the Articles of Unification, Kesidon of Morgansfort, Thirus of Slateholm, and Raius of Barrow’s Edge. Kesidon was named king because of his considerable influence, which is also why Morgansfort became the national capitol. 

North Kethira

  • Smaller population
  • Industrial/mining/logging core
  • Harsh winters and harsher politics
  • Slateholm as capital anchor

Slateholm, the City of Stone 


is the largest city in the north, and the true population heart of Kethira, even if Morgansfort is more politically dramatic. The regent of Slateholm is Dafore Thorne, an industrial magnate with vast influence. 

It is:

  • Dense
  • Industrial
  • Politically hard-edged
  • Logistically dominant

Why It Matters

  • Controls northern naval access to the Sea of Erone
  • Oversees most mining export routes
  • Houses major military infrastructure
  • Feels more “state-run” than Morgansfort

Political Flavor

Slateholm tends to favor:

  • stability over heroics
  • military pragmatism
  • trade protectionism

Village of Helmfirth, The Town of Open Hands

It is:

  • famously welcoming to strangers
  • unusually low in crime
  • culturally generous to outsiders
  • suspiciously cohesive in social trust

Travelers describe it as:

“A place where people still behave like the world is good.”

Baron Magistrate Oren Villard is the town's wise magistrate.  


Village of Karshana, The Beacon of Hope

Population: ~4,000

Location: Northern coast of Kethira, along the Sea of Erone.

Founded: Approximately 60 years ago.

Primary Industries:

  • Fishing
  • Shipbuilding
  • Salvage
  • Trade
  • Cartography

Nickname:

"The Town That Refuses to Die."

Karshana possesses a hazardous natural harbor on the northern coast. It stands against more than its share of violent storms, and is typically hit with a typhoon every year. The village is governed by a town council of five, elected every two years by its citizens. 

Nonetheless, its docks are crowded with:

  • fishing vessels
  • merchant ships
  • salvagers
  • explorers

South Kethira

  • More fertile
  • Wealthier trade routes
  • Morgansfort is the capitol city
  • Politically “refined,” but strategically exposed

Barrow’s Edge, The City of Fortunes

Identity

Barrow’s Edge is where civilization physically pushes against the world’s older boundaries. The regent of Barrow's Edge is Baron Cedric Alper. 

It is:

  • A mining powerhouse
  • A logging hub
  • A militarized trade chokepoint
  • A frontier city pretending not to be one

Why It Matters

  • Supplies metal for arms and armor across Kethira
  • Provides timber for shipbuilding and fortifications
  • Controls access routes into the Thurdona Mountains

Morgansfort, The City of Kings


Identity

Morgansfort is not the largest city—but it is the political nerve center of narrative events. The regent is Siobhan Voss, who manages the city in the manner of a prime minister, and is the most capable administrator in the kingdom. 

It sits at:

  • trade convergence points
  • river routes
  • inland-to-coast corridors

Why It Matters

  • Where royal authority is most visibly exercised
  • Where nobles, spies, and adventurers collide

The Land of Null



Location Context

The Land of Null occupy the western coast of Kethira, (seen on the map as the gray region) separated from the rest of the peninsula by the Thurdona Mountains. The Land of Null is not just a battlefield. It contains a leak from something deeper in the world.

And Pormarie is the place where that leak touches normal civilization.

Phenomena reported:

  • ghost ships that return with no crew
  • storms that form around sunken ruins
  • underwater lights seen moving in formation
  • drowned undead rising near shorelines
  • ships that arrive with crews of corpses

Pormarie


Identity

Pormarie is the only stable human foothold in the Land of Null.

It is:

  • an old fishing and whaling town
  • partially rebuilt from older ruins
  • isolated but stubbornly alive
  • deeply superstitious and pragmatic

Why it still exists

Pormarie survives because:

  • its waters are rich with unnatural abundance (fish, relics, salvage)
  • the undead are not uniformly hostile near the coast
  • it serves as a buffer settlement nobody else wants to hold

In effect:

Pormarie is a town living on the edge of a sealed wound.

Pormarie’s Political Function

Even though it’s small, Pormarie becomes strategically important.

It functions as:

  • a salvage port for Deadlands wrecks
  • a smuggler’s entry point into forbidden zones
  • an intelligence outpost nobody officially admits to funding
  • a quarantine zone for returning expeditions

Comments

Popular posts from this blog

The Great Houses (Families) of Kethira

The Barbaric Clans of Kethira